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Sims 4 more traits mod not working
Sims 4 more traits mod not working






sims 4 more traits mod not working

I've done a bunch of digging through the package files I've got, but I can't seem to find a trait ID in any of the Sim Data files, which seem to be the only files which contain definitions for numerical values of that nature. I have a bunch of really random old trait mods that have been abandoned by their creators, and I'm willing to go through & manually fix them one by one if I need to.Īccording to Zerbu, the issue is that the new sim profiles don't recognize 64-bit trait IDs.

sims 4 more traits mod not working

This mod has been tested with the patch released on 1st October 2014.I'm so sorry to bother everyone, but I was wondering if anyone happened to know how to fix custom traits for the new patch - and whether it can be done using the studio. This trait should have no technical conflicts with any base game traits, though they may seem strange together. Please note, however, that if used alongside other custom traits with conflicting effects, only one of the traits will actually take effect, which one it is appears to be random. Since this mod only creates new files and doesn't override existing ones, it shouldn't conflict with other mods.

sims 4 more traits mod not working

Create a folder named “unpackedmod” in your Mods folder and extract the archive into there.package file is still needed for the DATA files and text strings) Download the unpackedmod version of the XML files for this mod.Edit the “Resource.cfg” file in your Mods folder, and add the following line to the end: DirectoryFiles unpackedmod autoupdate.If this is the case for you and the mod isn’t working, you can use the unpackedmod solution. Some people have reported that XML tuning changes don’t work in their game. I was not able to get trait conflicts working, but hey, if the player wants to give their Sims a weird combination of traits, then more power to them. Sims will spawn whims from a merged set cloned from the Active and Goofball traits.

sims 4 more traits mod not working

  • Sims will become Angry when their Fun need is low.
  • Sims will default to the Energized emotion.
  • The Hyper trait has the following effects… This means that Sims will be Energized when they have no buffs, instead of Fine. This trait has a new effect that no base game trait has: it resets the default emotion from Fine to Energized. I bring you a new trait for you to enjoy in The Sims 4: the Hyper trait.








    Sims 4 more traits mod not working